Interface PatchedRef<T>

Any object that may be disposed.

interface PatchedRef<T> {
    eventFabricated: Signal<Event>;
    eventSquelched: Signal<Event>;
    patched: T;
    dispose(): void;
}

Type Parameters

  • T

Hierarchy (view full)

Properties

eventFabricated: Signal<Event>

A signal for when a synthetic event was fabricated.

eventSquelched: Signal<Event>

A signal for when an event was squelched.

patched: T

The patched target.

Methods

  • Returns void