Variable ALL_PLAYBACK_STATE_EVENTSConst
ALL_PLAYBACK_STATE_EVENTS: readonly [
"abort",
"canPlay",
"canPlayThrough",
"durationChange",
"emptied",
"ended",
"error",
"playIsPendingChange",
"loadedData",
"loadedMetadata",
"loadStart",
"looped",
"mutedChange",
"pause",
"play",
"playRejected",
"played",
"playing",
"progress",
"rateChange",
"readyStateChange",
"reset",
"seeked",
"seeking",
"timeUpdate",
"volumeChange",
"waited",
"waiting",
"waitingForKey",
]